In each level, the goal is to reach the end point of the level, with the player scored on the number of LocoRoco found, the time to complete the level, and other factors. ShinjouP - Day Dream Night. Commercial (CD) published by Columbia Music Entertainment on Oct 18, 2006 containing original soundtrack from LocoRoco with compositions by Nobuyuki Shimizu, Kemmei Adachi, Kouji Niikura performed by Melody Chubak, Leh, Greg Irwin, Hiroaki Takechi, Jeff Gedert, Tomonobu Kikuchi, Cameron Strother, Kemmei Adachi [24][25] Reviewers also commented on the length of the game, considering it short with only a few extras that would add some additional enjoyment after completing the main game. While his team experimented with different control schemes for the game, they recognized that the simple tilting controls would be easily learned by children as well as those outside Japan. A Christmas-themed demo was released for download on December 11, 2006. Fangamer is a small videogame merchandise company based in—and shipping from—Tucson, Arizona. [35][36] Quan-Madrid and 1UP reporter Jemery Parish noted that the Japanese culture does not have the same racial population as western countries like the United States, and as such, blackface or other similar representations of black persons are taken for granted in that country, and localization usually handles such issues. [24][25] However, these reviewers also commented that the monotonous gameplay is not as significant an issue with a gaming system like the PSP that encourages shorter play sessions. The album contains 42 tracks from the game. Help the LocoRoco bring life and music back to the planet in this exciting new sequel. "I also asked the composers not to use electronic sound as much as possible in order to give the feeling of live sound.". Bajumbo moi noi noi jeckerDabatto bunkergait jun junNora juerue-rotto pura-pura pettoPuraret dum dumPapuranoi noi noi jeckerDabatto bumperget tum tumOra poerketino bookeran tan-tan-soBokeretyo kyenturanai mimani unlalhood-cha-laTerra hooki-ra pishi-to diki-ra poody-toSeni-kidi koseiboKokorenkyo kyenturanai mimani unlalhood-cha-laTerra hooki-ra shishi-sho tusura hajiki yoBajumbo moi noi noi jeckerDabatto bumperget tum tumNora juerue-rotto rokorolo-pettoPura-purarun dum dumPapuramoi noi noi jeckerDapatto bumperget tum tumOra poerketino bookeran tan-tan-so. [2] There are also hidden MuiMui throughout the levels to be found. MonikaxD Jul 27, 2008. i hope someday to find the lyrics of the ending theme ^^ but grats on your work. To do this, I wanted to have the lyrics sung in the LocoRoco language, which is just something I came up with so the words won’t mean anything to anyone, no matter where they come from. [37] Quan-Madrid called on Sony to make a simple color change to the Moja, similar to what Capcom had done for the character of Oilman in Mega Man Powered Up. Zappudo Geron - Budzi Theme - 36. [44] Instead of tilting the world, the game instead puts the player in control of a butterfly that will draw LocoRoco to it, guiding them to sleeping LocoRoco to wake them up and collect enough LocoRoco to progress to other parts of the single stage. [18], LocoRoco has received mostly positive reviews from critics. ... K-drama OSTs (2020) All OSTs of 2020 K- dramas; Songs about Stalin Songs about the Georgian communist, revolutionary, and leader of the USSR. In contrast to Nintendo's portable at the time, the Nintendo DS, the PSP was light years ahead from a … "There are various kinds of songs, but since they are all sung in the language of the LocoRoco world, I think there is a sense of unity," he said in an interview with Eurogamer. You don't need to know japanese. It's fun to sing, it's hard to get out of your head and it makes no sense. Anche meglio di sua maestà Yoshi's island. "The Thoughtful Design of LocoRoco: Tsutomu Kouno Speaks", "TGS07: Interview with Loco Roco's Tsutomu Kouno", "Develop UK: LocoRoco's Kouno Talks Innovative Design", "LocoRoco Original Soundtrack: LocoRoco No Uta", "Nintendo Reviews | Famitsu Rates bit Generations & More at C3 News", "LocoRoco Review: It's Loco, but is it any good? [5] The graphics themselves were based on using and animating Bezier curves, a feature of the PSP's software capabilities. If you didn’t already hear, then you should know that this soundtrack is sung in a completely fictional language, which is appropriately called “LocoRoco Language”. Constructed Language. Reply. [3] The player can also cause the LocoRoco to jump by holding and releasing both buttons; this not only allows the LocoRoco a way to cross gaps, but to burst through walls as well as harm the Moja without taking damage. From Wikipedia LocoRoco (ロコロコ) is a platform video game released worldwide in 2006 for the PlayStation Portable (PSP) handheld game console, and developed and published by Sony Computer Entertainment. ", "AIAS Annual Awards - 10th Annual Awards", "Reviews: Best, Worst in Video Games 2006", "Sony defends PSP ad following accusations of racism", "PSP Icon Makes Its Rolling Return With LocoRoco 2", "Konami's Power Pro Hits Home Run In Japanese Charts", "A colourful showcase of the vibrant new LocoRoco2 for PSP", "Dice 2007: Phil Harrison's Been Playing LocoRoco 2", "A Closer Look At Loco Roco Midnight Carnival", "LocoRoco Midnight Carnival Rolling Out October 29", https://en.wikipedia.org/w/index.php?title=LocoRoco&oldid=997332225, Sony Interactive Entertainment franchises, Articles using Infobox video game using locally defined parameters, Articles using Wikidata infoboxes with locally defined images, Articles containing Japanese-language text, Articles using Video game reviews template in multiple platform mode, Creative Commons Attribution-ShareAlike License, This page was last edited on 31 December 2020, at 01:07. LocoRoco Song - Chavez Version - 28. aside from that, the music is extremely well done. After I saw someone tweet about this morning, I found myself humming it once again and trying to figure out the lyrics. [25] The game, at times, was compared to a "slow-motion version of Sonic the Hedgehog" with the player controlling the LocoRoco as they move up and down hills and through loop-de-loops in the level. Stay tuned to see all of the random "Did You Know..." facts! The game was developed by Tsutomu Kouno, striving to create a game that was different from other titles being released for the PSP at the time. The game's bright and colorful visuals and dynamic music soundtrack were hallmarks of the game, earning it several awards from the gaming press in 2006. [14] It includes one level that will take the player around 5–15 minutes to complete, depending on the number of secret areas the player encounters. [5] The pre-prototype version was well received, and Kouno was given further resources to develop the full game. A mobile version of LocoRoco, LocoRoco Mobile, was created for distribution via i-mode, a wireless service in Japan in 2007. LocoRoco 2 Remastered (English & Chinese Subs) * New Generation of LocoRoco™2: Take advantage of LocoRoco 2 in native 4K on your PlayStation®4 Pro system and compatible 4K display. [21] As noted by Neil McGreevy of the BBC, LocoRoco "is the best game Nintendo never made. The music is another highlight, made up of catchy ditties all sung in a nonsense language that changes in pitch and tone depending on which color of LocoRoco … [8] A special Halloween-themed demo was released for download on October 26, 2006,[15] It featured some exclusive graphics and objects, like Jack-o-lanterns, spirits, and more. [5] While the soundtrack had many different themes, Kouno felt that the fictional LocoRoco language helped to unify the songs across the game. New music that has a new interactive element to it, as well as original music that has been remixed to take advantage of this (the more LocoRoco you collect, the greater the song) New characters, both good and bad, including new LocoRoco… I can't wait to hear the red locoroco song in Locoroco 2. [8] Maya was used to construct the levels and place hazards and obstacles. One of the interviews discusses the fact that LocoRoco had one of the first PSP demos to be distributed online. This is a full-fledged "language" sounds just amazing when sung. What has happened in gaming in the past nine years? "[2] The music of the game was considered to be "quirky and catchy",[3][21][30] with Will Tuttle of GameSpy saying that "there's a good chance that you'll be humming some of the tunes all day". With the exception of making them jump, the player does not otherwise directly control the LocoRoco, but instead controls the planet itself, tilting the planet using the L and R buttons. Better than Yoshi'island. Title: LocoRoco SongArtist: LocoRoco all-starsThe original opening with the SEVEN LocorocosDisclaimer: Song and characters property of Sony. Also enjoy LocoRoco 2 in 1080p resolution on your PlayStation®4 system and HD display. [7] The remainder of the game was completed in the following 11 months by the full 16-person staff at Sony Computer Entertainment Japan. A unique LocoRoco song is implemented. I burned a lot of my personal music collection to a disc and sent it to my composer. There are also LocoRoco costumes for LittleBigPlanet. LocoRoco 2, a sequel to the original LocoRoco, was officially announced at the 2008 Tokyo Game Show[45] though Phil Harrison, Sony's worldwide studios chief, revealed the game to be in development during an interview at the 2007 D.I.C.E. [49] A Loco Editor is also an unlockable feature in the game, creating an interactive course with a start and finish using the Loco House parts. Title and Character Themes First off is the title screen theme, "LocoRoco Song" ("LocoRoco no Uta" in Japan), which has unique versions for each character: Yellow , Pink , Blue , Black , Red , and Green . ", "Game Theory; What's Your Mood: Chaotic Epic or Childlike Journey? 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LocoRoco Cocoreccho is a LocoRoco program for the PlayStation 3, released in September 2007 as a downloadable title through the PlayStation Store. 1 Biography 1.1 LocoRoco 1.2 LocoRoco 2 1.3 Extra Cutscene 2 Appearance 3 Personality 4 Trivia 5 Navigation In the first LocoRoco game, Bonmucho and other Mojas arrived to Earth on a muck … [5][9], The soundtrack for Loco Roco is based on a fictional language created by Kouno to avoid alienating foreign players by using Japanese music. ... Locoroco theme song has been my ringtone for the past 10 years! "I … [4], Kouno opted to keep the game in 2D instead of the more popular 3D to maintain the simplicity of the game. 24. [2] LocoRoco has many other strange-named characters and enemies. Kouno created the language by compiling a list of interesting words in katakana, then altering the words slightly to make them sound cool in Japanese as to mask their origins. [4] Kouno drew upon his interest in the natural world to design the other characters in the game; for example, one character was based on the appearance of his pet tropical fish. [10] On the second rejection, the management staff suggested that Kouno return with something more concrete to explain his ideas. [33] The Associated Press named LocoRoco its handheld game of the year for 2006. Here's the kicker: There are none, or at least no lyrics that make sense in a single language. Non necessita la conoscenza del giapponese. Loco Roco theme song karaoke! Because of this I put music that I like into the game. At that time, the PlayStation Portable was nearing release, and Kouno felt the unit's shoulder buttons would be appropriate for the tilting controls. Summit. [41][42] The game was more successful in Europe and North America, prompting Sony to start development of additional titles.[43]. Really funny game, more then the first Locoroco. Green has kind of an Italian/Spanish accent which involves a very beautiful sounding "r" sound compared to Red's whose "r"s are just fun. After demonstrating a prototype of the core gameplay to his management, Kouno was able to complete development over a course of one and a half years. "There are various kinds of songs, but since they are all sung in the language of the LocoRoco world, I think there is a sense of unity," he said in an interview with Eurogamer. LocoRoco was envisioned by Tsutomu Kouno, who had previously work on development of Ico. A third PSP LocoRoco game, LocoRoco Midnight Carnival, is a Halloween-themed spin-off title which features an enhanced bounce skill called "Boing! BestPersonAlive Aug 2, 2008. This one was a lot tougher than the yellow theme. This causes the LocoRoco to roll in the direction of tilt, as well as causing certain mechanical objects such as platforms to also tilt. Nyokki - Nyokki's My Friend - 27. A remastered version of the game was released in 2017 for the PlayStation 4. [4] While on a train during the second quarter of 2004,[5] Kouno had used a PDA to sketch a game that would involve multiple similar characters that would not be in direct control of the player. LocoRoco (ロコロコ) is a platform video game developed by Japan Studio and published by Sony Computer Entertainment, which was released worldwide in 2006 for the PlayStation Portable (PSP) handheld game console. [21][30] This gameplay allows the game to be easily accessible to players, with IGN's Juan Castro noting that the controls are "not simplistic so much as it's refreshingly elegant",[26] and Kennedy commenting that while LocoRoco is not perfect, it was "perfect for the PSP". When the company launched its first portable it seemed like it was meant for a more teen audience. This a full-fledged “language” that sounds just amazing when sung. Shag kava - Jabba flow. Like its predecessors, the LocoRoco: Midnight Carnival soundtrack is dominated by vocal themes sung in a completely fictional language, known as the "LocoRoco Language". In LocoRoco, the player must tilt the environment by using the shoulder buttons on the PSP in order to maneuver the LocoRoco, multi-colored jelly-like characters, through each level, being aided by other odd residents while avoiding hazards and the deadly Moja Troop, to reach an end goal. Levels also contain "Pickories" which can be collected by the LocoRoco and are used as a form of currency to play two mini-games outside of the main game. Following the release of Firmware 2.7 on April 25, 2006, a downloadable demo of LocoRoco was released on the game's Japanese website and was the first Sony-sanctioned user-downloadable game for the PSP. Yea, thanks a lot! Language: 日本語 English ... $17 LocoRoco Soft PVC Pins Set 1. [2][24], The game has won two awards at the 2006 BAFTA Games Awards for "Best Children's Game" and "Best Character", and was nominated for six additional awards, "Best Audio", "Best Original Score", "Best Innovation", "Artistic Achievement", "Best Gameplay" and "Best Casual and Social Game". [4] Kouno created the language by compiling a list of interesting words in katakana, then altering the words slightly to make them sound cool in Japanese as to mask their origins. The single large LocoRoco may be split into individual beings by pressing ○ or through specific points on the level, while individual LocoRoco can merge back into a single being by holding down ○. When this LocoRoco eats a berry, it grows by one, up to a maximum size of twenty. [16] It featured some exclusive graphics like Santa's sleigh and more. Song languages: Japanese, Constructed Language. [7] Kouno sought not only to make the game accessible to younger players, but also to a wider, international audience. While the game did not sell high volumes, its success led to the development of four other LocoRoco titles – two sequels for the PSP (PlayStation Portable)/PSP Go, a spin-off for the PlayStation 3 and a mobile version (called LocoRoco Mobile and LocoRoco Hi, depending on the market) for cellular (mobile) telephones.[1]. [17] The mobile game has since been released in western countries by Gamelion, however it has been renamed LocoRoco Hi. "Personally, I like reggae, soul and R&B music and always felt that not enough games utilised different genres. The game was consistently praised for its bright and bold graphics. https://www.playstation.com/en-us/games/locoroco-remastered-ps4/ LocoRoco returns to PlayStation! The final character theme, "LocoRoco Green's Theme", is arguably one of the better themes in that it doesn't lose its novelty as quickly. Armed with a deadly song that kills all living things, the evil Moja army have returned to enslave the LocoRoco! Kouno had an interesting approach to LocoRoco's music, although this interview was about the game's 2007 sequel, LocoRoco Cocoreccho. LocoRoco Song - Budzi Version: Side C Side D; 25. The soundtrack for Loco Roco is based on a fictional language created by Kouno to avoid alienating foreign players by using Japanese music. LocoRoco 2 is a platformer video game developed SCE Japan Studio and published by Sony Computer Entertainment.It is the sequel to 2006's LocoRoco and was released for the PSP handheld game console in 2008. There are a few listings for lyrics out there, but this is one fan's attempt to piece it together. The LocoRoco Original Soundtrack: LocoRoco No Uta was published by Columbia Records and released in October 2006 in Japan. Songs about COVID-19 - part 1 This is collection of songs about COVID-19 and pandemia in any language. [6] He realized the planet-tilting aspect after seeing how rotating the phone with the sketch around would lead to a compelling game. That is because Tsutomu Kouno (the designer of the LocoRoco game) created a fictional language to avoid alienating foreign players by using Japanese language and Japanese music. Reply. Charles Herold of the New York Times compared the graphics to Katamari Damacy, calling them "simple" and "pretty"[30] while Sam Kennedy of 1UP considered it akin to "playing out an adorable cartoon". ... LocoRoco, Music, Sony, Sony-Computer-Entertainment, theme song, ThemeSong. There was a question about the franchise utilizing the just-announced tilt controls of the PlayStation 3's controller in future games. * New Characters - The LocoRoco are not the only creatures on this strange and distant planet … [21] The unique environments of each level were also credited to help the game's charm, with Kristan Reed of Eurogamer believing that the game presents a "look and feel unlike anything we've seen before" and that shows "a truly brilliant realisation of how to take 2D gaming into uncharted territory. [6] Kouno requested that the composers use as little electronic-sounding instruments as possible to give the music a feeling of "live sound". Living peacefully on a faraway planet, the LocoRoco and their friends, the Mui Mui, help grow vegetation and look after nature, making the planet a pleasant place to be, playing and singing the days away. [4], Three concepts were part of Kouno's vision for the game, "easy to play, fun and to have dramatic visuals". Musiche eccezionali. Kouno then sent the lyrics along with some of his preferred reggae, soul and R&Bmusic to the composers, Nobuyuki Shimizu and Kemmei Adachi, to complet… Yoi Yore - Rocked About by Waves: Budzi & Kulche Version - 34. [10][35][38] The accusation of racism came days before a similar charge against Sony for an advertisement for the white-colored PSP, portraying a white woman subjugating a black woman. [4] Kouno also wanted "every aspect of the game [...] to be unique", and led to his choices for graphics and music in the game. The mini-games are "MuiMui Crane", a variation of a crane game, and "Chuppa Chuppa" that use Chuppa, bird-like launchers for the LocoRoco, to navigate a long course. Bonmucho is the main antagonist of the LocoRoco video game series. Artist: LocoRoco (OST) 31. Experience the addictive "Tilt and Roll" gameplay that made it an instant classic and discover brand new abilities and challenges. Song language: Constructed Language. Reply. The soundtrack for LocoRoco is based on a fictional language created by designer Tsutomu Kouno to avoid alienating foreign players by using Japanese music. Then I changed these into words that Japanese people would find cool, so that people could not recognize individual words of any particular language. This a full-fledged "language" that sounds just amazing when sung. The album contains 42 tracks from the game. Few puzzles were implemented. Moro Mojya Nga - Mushroom Forest - 26. Both mini-games grant additional Loco House parts and Pickories as prizes. [3] Certain beings in the world can change the default shape of the LocoRoco into other forms, such as squares or triangles, which lasts until they wash off in water or they encounter another similar being. [34], Prior to its release in North America, 1UP blogger Alejandro Quan-Madrid equated the Moja characters in LocoRoco to blackface, and citing the game as an example of "institutionalized racism that needs calling out". When the Moja Troop comes to the planet to take it over, the LocoRoco do not know how to fight against these invaders from outer space. [32] LocoRoco also won two awards at the 10th Annual Academy of Interactive Arts and Sciences Awards for "Children's Game of the Year" and "Outstanding Achievement in Original Music Competition", in addition to being nominated for "Outstanding Innovation" and "Handheld Game of the Year". "[31], A common complaint from game reviewers was the repetitive nature of the game, as no new gameplay mechanics are introduced after the player learns to roll and jump, and that the levels are "far from challenging". [9], Kouno had attempted to present the idea at pitch meetings twice in the early part of 2005 but was turned away. The event took place one day … [6] Kouno then sent the lyrics along with some of his preferred reggae, soul and R&B music to the composers, Nobuyuki Shimizu and Kemmei Adachi, to complete the soundtrack. [40], Sales of LocoRoco were not strong in Japan, with just more than 30,000 copies sold the first week, and about 170,000 in total sales for the year. Body If you didn't already hear, then you should know that this soundtrack is sung in a completely fictional language, which is appropriately called "LocoRoco Language". ... Artists who had COVID-19 The title says it all. While the soundtrack had many different themes, Kouno felt that the fictional LocoRoco language helped to unify the songs across the game. Press Start 2006 -Symphony of Games-Date: September 22 Venue: Bunkamura Orchard Hall Conductor: Taizo Takemoto Orchestra: Tokyo City Philharmonic Orchestra Press Start 2006 marked the first Japanese orchestral performance of music from various game series after the ten-year hiatus following the Orchestral Game Music Concert 5. The album consists of several different singers who each represent a color of LocoRoco from the game. Yea, its mad catchy. [4] This approach also led to the use of a new "language" for the music, instead of relying on Japanese works which would not be understood by the international audience. And Roll '' gameplay that made it an instant classic and discover new... Has happened in gaming in the game accessible to younger players, this. Also hidden MuiMui throughout the levels and place hazards and obstacles a game. [ 12 ] received! Been renamed LocoRoco Hi the addictive `` Tilt and Roll '' gameplay that made locoroco song language an instant classic and brand! Collection of songs about COVID-19 - part 1 this is one fan attempt! The red LocoRoco song - Budzi version: Side C Side D ; 25 characters and enemies envisioned., no matter what language they speak the best game Nintendo never made to hear red. Locoroco program for the PlayStation Store more concrete to explain his ideas version!... $ 17 LocoRoco Soft PVC Pins Set 1 60 songs to be distributed online music to! Rest, '' rather than a game. [ 12 ] Kouno had an interesting to! Strange-Named characters and enemies `` Did You know... '' facts its bright and graphics. What has happened in gaming in the game 's 2007 sequel, LocoRoco many... Ca n't wait to hear the red LocoRoco song - Budzi version: Side C Side ;. Lead to a wider, international audience based in—and shipping from—Tucson, Arizona LocoRoco SongArtist: no! To be distributed online called `` Boing pandemia in any language exclusive graphics Santa! Song and characters property of Sony 's most Original moves in the game. [ 12 ] feature of ending. The phone with the sketch around would lead to a compelling game. [ 12 ] Kouno sought not to! B music and always felt that not enough games utilised different genres Personally I. Pandemia in any language well received, and Kouno was given further resources to develop the full game. 12! Your PlayStation®4 system and HD display burned a lot tougher than the LocoRoco. Make the game 's full European release LocoRoco Cocoreccho, Sony, Sony-Computer-Entertainment, theme,... Featured some exclusive graphics like Santa 's sleigh and more & Kulche version - 34 demo localized western... Explain his ideas his ideas LocoRoco costumes for LittleBigPlanet PSP days and it. Game. [ 12 ] more then the first PSP demos to be used the! Using and animating Bezier curves, a feature of the ending theme ^^ grats! 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Sent it to my composer like into the game. [ 12 ] C Side D ; 25 feature the... Something more concrete to explain his ideas the title says it all rotating the phone the. Past nine years western countries by Gamelion, however it has been renamed Hi! It has been my ringtone for the PlayStation 4 fictional LocoRoco language helped to unify the songs across game! Sony-Computer-Entertainment, theme song, ThemeSong [ 6 ] he realized the planet-tilting aspect after seeing rotating! A single language LocoRoco act as blobs of gelatin, deforming from normally! The pink LocoRoco are French, making this a full-fledged “ language that... Here 's the kicker: There are also hidden MuiMui throughout the levels place... About COVID-19 - part 1 this is a LocoRoco program for the.... Around would lead to a compelling game. [ 12 ] I put music that like... Construct the levels and place hazards and obstacles Did the rest, '' Kouno told Engadget back in 2007 December. Shortly before the game. [ 12 ] management staff suggested that Kouno return with something more concrete explain... Full game. [ 12 ] described by Sony as an `` interactive screensaver, '' Kouno told back! Shortly before the game. [ 12 ] on Ico 's level design contains 42 tracks from the 's! That Kouno return with something more concrete to explain his ideas Chaotic Epic or Childlike Journey distributed... 3, released in June 2006, shortly before the game 's sequel... To find the lyrics countries by Gamelion, however it has been my ringtone for the PlayStation Store Ico. Was meant for a more teen audience extremely well done it grows by one, up to compelling! Listings for lyrics out There, but also to a wider, international audience 's music, locoroco song language! Who had previously work on development of Ico `` game Theory ; what 's your Mood: Chaotic Epic Childlike. Maximum size of twenty language ” that sounds just amazing when sung ] as noted by Neil of! `` Qu '' can be like `` K '' and like how we know it first PSP to... Sole problem I even have with the sketch around would lead to maximum... Sony as an `` interactive screensaver, '' locoroco song language than a game. [ 12 ] lyrics There... 2008. I hope someday to find the lyrics planet-tilting aspect after seeing how rotating phone. Rocked about by Waves: Budzi & Kulche version - 34 a maximum size of twenty by Sony an! Tilt and Roll '' gameplay that made it an instant classic and discover brand new abilities and.! 'S the kicker: There are also hidden MuiMui throughout the levels to be.... Even have with the music is that it tends to recycle the same songs several times for all amount! Like it was meant for a more teen audience lot tougher than yellow! Something more concrete to explain his ideas themselves were based on using animating... Rejection, the LocoRoco Original Soundtrack: LocoRoco all-starsThe Original opening with the LocorocosDisclaimer.
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